The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Starfield players ask Bethesda for a change to the game after the Shattered Space DLC revives a persistent problem with ...
For a moment Starfield threatened to topple Skyrim in terms of concurrent Steam player counts, but the Shattered Space boost ...
A former Bethesda official reflects on Starfield's rocky launch and shares a message for fans calling for bug-free day-one ...
Bethesda's first major Starfield expansion isn’t an answer to fans' most heated feedback, but it proves the studio is ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without bugs.
Starfield and Skyrim designer Bruce Nesmith isn't sure if telling players about bugs before launch would be the right move.
Starfield may not have the storied legacy of The Elder Scrolls and Fallout, but Bethesda’s first step into sci-fi gripped me ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.