The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the main ...
The narrative premise of Doom: The Dark Ages seems like a fascinating way for ... but it made a huge effort to evolve other iconic Doom elements like art-style and music. Music has always been ...
Doom developers frequently go back to the seminal shooter from 1993 for inspiration, so much so that it even inspired the ...
Doom: The Dark Ages developers went back to the original release of Doom to get an idea of how to shape this installment.
Doom: The Dark Ages, launching summer 2025, explores the origins of Doom Slayer. Changes from Doom Eternal include more grounded combat and the addition of vehicles. Not announced for Nintendo ...
In the April 2025 issue of EDGE magazine, the developers of DOOM: The Dark Ages shared some detailed insights into the ...
DOOM: The Dark Ages is the next game in the series and below, we’ll reveal all on its release date, trailers, platforms, and more. DOOM: The Dark Ages release date DOOM: The Dark Ages had an ...
Doom: The Dark Ages won't end the reboot trilogy, assures director Hugo Martin. Xbox fans highly anticipate the game, impressed by what's been shown of its combat and new features. Martin hints at ...
Which is actually not really emphasized in 2016 or Eternal, but it’s a major feature in Dark Ages, like it was in the original Doom. So it’s really about each game standing on its own.
After id Software’s brilliant revival of Doom in 2016 and its even tighter 2020 sequel Doom Eternal, it’d be hard for Doom to soar any higher. So it isn’t. Instead, it’s keeping both feet ...