The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.
Doom developers frequently go back to the seminal shooter from 1993 for inspiration, so much so that it even inspired the ...
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the main ...
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One Doom: The Dark Ages Change is Disappointing But UnsurprisingThe narrative premise of Doom: The Dark Ages seems like a fascinating way for ... but it made a huge effort to evolve other iconic Doom elements like art-style and music. Music has always been ...
In the April 2025 issue of EDGE magazine, the developers of DOOM: The Dark Ages shared some detailed insights into the ...
Doom: The Dark Ages developers went back to the original release of Doom to get an idea of how to shape this installment.
What are the Doom: The Dark Ages system requirements? With perhaps the most famous and revered PC gaming classic returning five years after the superb Doom Eternal, fans of the series might be ...
Prior to Polygon, she worked at publications such as The Verge. Doom: The Dark Ages is coming to Xbox, PlayStation, and PC on May 13. The latest chapter in the Doom Slayer’s saga promises to be ...
Although the fantastic-looking Doom The Dark Ages doesn’t officially arrive until May, if you want to get a taste of the upcoming, hellish shooter, and take the new shotgun, Shield Saw ...
Doom: The Dark Ages is heading our way this May, and today, we're getting some insight into how this game even came to fruition.
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
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