The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
For a moment Starfield threatened to topple Skyrim in terms of concurrent Steam player counts, but the Shattered Space boost ...
A former Bethesda official reflects on Starfield's rocky launch and shares a message for fans calling for bug-free day-one ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Starfield players ask Bethesda for a change to the game after the Shattered Space DLC revives a persistent problem with ...
Bethesda Game Studios studio design director Emil Pagliarulo has commented on some of the negative feedback to Starfield's ...
Bethesda's first major Starfield expansion isn’t an answer to fans' most heated feedback, but it proves the studio is ...
One Bethesda developer has responded to fan concern around Starfield and its poorly received DLC, Shattered Space.
Starfield and Skyrim designer Bruce Nesmith isn't sure if telling players about bugs before launch would be the right move.
Bethesda wants Starfield to be part of its "big three," the third piece of the studio's RPG identity, up there with The Elder ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...